Article from the hand of FX-Guide where explains the history of fluids in the field of VFX spiced with scientific explanations of the different fluid generation engines on the market and how to address each one, the key to become dominant in this competitive market.
I’ll take the part of Exotic Matter and its approach to Naiad, although I already knew, never ceases to amaze. Very refined technique and procedures with hints of inspiration from Renderman to create Graph and API, so can not be wrong.
Fluid sims have become such a vital part of so many visual effects films, yet are not well understood by most general artists. We try and explain the Science behind the State of the Art, with help from our friends at Exotic Matter.
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